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Messages - Asiown

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1
Balance Discussion / Re: Bring back the old siege tank
« on: June 04, 2021, 05:54:22 pm »
i said that months ago lolol i thought it was fixed already

2
Balance Discussion / Re: Small change for an upgrade
« on: March 03, 2021, 10:04:35 pm »
what are u reffering to capacity?

3
Balance Discussion / Re: Wmaster bring back the old tank ASAP
« on: March 02, 2021, 10:16:43 pm »
Wmaster,

There is unanimous consent from the player community that the new tank is an abominable failure, and that without the old tank, terran has no counter to spores.

Please do a quick patch to revert the changes to tank.

Thanks.







i think he is on a vocation :D :D

4
Balance Discussion / Re: the new patch didnt fix hydra being op.
« on: March 02, 2021, 10:15:59 pm »
funny to hear that from someone that was carried by me tons of times terran and caused u to leave games at start saying gg when i zerg and u had no teamates.. now u dont remember.... i wish better memory for you to remmeber someone you played 100+ times with or just dont pretend u dont remember

i play on EU there i have better ping

on usa because more lobbies

and i played today zerg wity you and never claimed to be a top zerg.

from the other hand, you are just a little bit above decenet in both terran and zerg. i literaly watched how bad you play in the streams

5
New Ideas / idea- bonus for buggos
« on: March 02, 2021, 03:23:37 pm »
buggos give u gas, but turteling massing cows and convertors give u more

maybe give bonus for each buggo?

i dont know the numbers but i think it could be cool and will encourage people to push

6
Balance Discussion / Re: the new patch didnt fix hydra being op.
« on: March 02, 2021, 03:06:29 pm »
In stacked lobbies terran should still always win. It's gotten a little closer for different reasons, but the main reason zerg wins is that most terran players just suck at utilizing full potential.

This really only is an issue in stacked lobbies... I still have a 42/0 account with most games played in 3.x (you know, this patch where terran had extremely overtuned firebats and really strong bunker). Actually maybe those high skill terrans are a problem, because zerg just kinda dies, but what are you going to do about it? Can't punish players for being skilled, any nerf to terran will make random lobbies even more zerg free win then they are (and they are already pretty free win, it is beyond me how people aren't managing to do any push and / or ion within 30 minutes, but they do).

Even with hydras being as **** as they are (can only fight by face tanking which sucks^^) we got god gamers like asiown complain here that hydras at 10 minutes have too much offensive potential, really tells the story of how skillgapped this community is... zerg gets online too fast for the average player and waaaaaaaaaaaay too slow for skilled players and there is no inbetween. I don't really care at this point anymore, I've been changing my opinion ever since 3.x between zerg is unplayable and terran is unplayable quite a bit, while winning 90% of games either side. Despite winning it feels like an atrocious experience a lot^^ right now I'm thinking no matter how game is changed, I will keep winning and it will still be atrocious x)

No real winning to be done here anyways. See you ingame I guess.



yes, as long as u keep playin with ohayoo you will keep winning.

i never fuking saw u in a random lobby dude


oh, sorry, we did meet on lobby once and u got wrecked as zerg with another hexnab player to me and random players.
later me u and ohayoo watched the replay together.

7
Balance Discussion / Re: the new patch didnt fix hydra being op.
« on: March 02, 2021, 03:03:35 pm »
In stacked lobbies terran should still always win. It's gotten a little closer for different reasons, but the main reason zerg wins is that most terran players just suck at utilizing full potential.

This really only is an issue in stacked lobbies... I still have a 42/0 account with most games played in 3.x (you know, this patch where terran had extremely overtuned firebats and really strong bunker). Actually maybe those high skill terrans are a problem, because zerg just kinda dies, but what are you going to do about it? Can't punish players for being skilled, any nerf to terran will make random lobbies even more zerg free win then they are (and they are already pretty free win, it is beyond me how people aren't managing to do any push and / or ion within 30 minutes, but they do).

Even with hydras being as **** as they are (can only fight by face tanking which sucks^^) we got god gamers like asiown complain here that hydras at 10 minutes have too much offensive potential, really tells the story of how skillgapped this community is... zerg gets online too fast for the average player and waaaaaaaaaaaay too slow for skilled players and there is no inbetween. I don't really care at this point anymore, I've been changing my opinion ever since 3.x between zerg is unplayable and terran is unplayable quite a bit, while winning 90% of games either side. Despite winning it feels like an atrocious experience a lot^^ right now I'm thinking no matter how game is changed, I will keep winning and it will still be atrocious x)

No real winning to be done here anyways. See you ingame I guess.



yes, as long as u keep playin with ohayoo you will keep winning.

i never fuking saw u in a random lobby dude



and when u maintain the ratio i maintain playnig in usa with 1-2 seconds delay in random lobbies you can try to criticize me "we got god gamers like asiown...."

8
Balance Discussion / Re: the new patch didnt fix hydra being op.
« on: March 02, 2021, 03:00:27 pm »
In stacked lobbies terran should still always win. It's gotten a little closer for different reasons, but the main reason zerg wins is that most terran players just suck at utilizing full potential.

This really only is an issue in stacked lobbies... I still have a 42/0 account with most games played in 3.x (you know, this patch where terran had extremely overtuned firebats and really strong bunker). Actually maybe those high skill terrans are a problem, because zerg just kinda dies, but what are you going to do about it? Can't punish players for being skilled, any nerf to terran will make random lobbies even more zerg free win then they are (and they are already pretty free win, it is beyond me how people aren't managing to do any push and / or ion within 30 minutes, but they do).

Even with hydras being as **** as they are (can only fight by face tanking which sucks^^) we got god gamers like asiown complain here that hydras at 10 minutes have too much offensive potential, really tells the story of how skillgapped this community is... zerg gets online too fast for the average player and waaaaaaaaaaaay too slow for skilled players and there is no inbetween. I don't really care at this point anymore, I've been changing my opinion ever since 3.x between zerg is unplayable and terran is unplayable quite a bit, while winning 90% of games either side. Despite winning it feels like an atrocious experience a lot^^ right now I'm thinking no matter how game is changed, I will keep winning and it will still be atrocious x)

No real winning to be done here anyways. See you ingame I guess.



yes, as long as u keep playin with ohayoo you will keep winning.

i never fuking saw u in a random lobby dude

9
Balance Discussion / Re: Proposal to nerf Ion
« on: March 02, 2021, 02:54:38 pm »

starting and saying that without zerg sharing eco, there is no chance of winning 3-4+ same level terrans with or without ion.

if terrans had time to do 9 ions it means one from two things:

1)zerg tried to push early and didnt eco well/didnt share
2)zerg did eco well but couldnt get mass brutas few torras with up attack early enough.


when u see terrans are not going for armory and aggro play you can chill with some inf and hydra and get ridicolous eco and brutas and torras and up attack before they can defend it






10
New Ideas / Re: Fast simple fix for middle
« on: February 26, 2021, 10:03:04 pm »
i agree mid needs some changign but i dont know if that change..

maybe + 4th gasto mid? ? more riskey but more possible reward?


because you cant fix physics, the middle has allways 2 connectors at sides lol.

but maybe can put the middle base a little bit to down the map (to the water direction)

so the 3 exits compensate with a little bit longer way for zerg units

11
Balance Discussion / Re: the new patch didnt fix hydra being op.
« on: February 26, 2021, 09:41:42 pm »
hydra are really nice right now, not too op, not too weak. Problem isn't hydras.

Don't change hydras.


u dont think they trade way too well ? when they come before you have masss marines or even just when u build the armory

12
Balance Discussion / Re: man the game is not fun now edit it
« on: February 26, 2021, 09:31:14 pm »
Capacity lock under A1, PLEASE SIR !!!


lol what does it mean? y keep repeating it

13
Balance Discussion / Re: the new patch didnt fix hydra being op.
« on: February 26, 2021, 09:27:57 pm »
[...] so what exactly is ur point puting my screen shots and criticizing me whenever u can?[...]
I wanted to meme you because pro players dont do rock first no matter what. I dont criticizing you whenever I can. In general I agree with you that Hydras are overtuned and need to get adjusted, but they are not gamebreaking OP. Justifying your claims just with "you have seen a pro losing to it" or pretending to be a pro yourself are no arguments for anything.


14m is indeed a bit late, if u come at 10 that means if terran has the shatter he has -200 gas spent for eco, either way they trade too well.. when you have enough eco to just spam marines and they fully upgraded, ofc its diffrent

14
Balance Discussion / Re: the new patch didnt fix hydra being op.
« on: February 26, 2021, 04:20:37 pm »
funny to hear that from someone that was carried by me tons of times terran and caused u to leave games at start saying gg when i zerg and u had no teamates.. now u dont remember.... i wish better memory for you to remmeber someone you played 100+ times with or just dont pretend u dont remember

15
Balance Discussion / Re: the new patch didnt fix hydra being op.
« on: February 26, 2021, 03:35:35 pm »

[...]a pro terran should be able to solo a noob zerg.[...]


x)
perfect
just perfect


lol you are literalyputing screenshots of me playing.. that means alot bro..

i 99% of the times open with 3 gas and u know it, and some games when i have feeling the zerg will mia me at start when i am middle i do break rock first, my science, overall you know me as perfectroll ,just changed back to original nickname and reseted stats again. you played with me enough before i reset my stats, my stats is way higher than urs while trolling, so what exactly is ur point puting my screen shots and criticizing me whenever u can?

this apply to u adam and the misterious rick sanchez, much better than both. u may be better zerg tho

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