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Messages - Grinn13

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New Ideas / Re: Rework pre-game select screen?
« on: December 21, 2020, 06:13:09 pm »
Well I tottally would pick mid and count on that I'll probably get rushed and/or focused that's how the game is ATM (as I sometimes get as random).
And (might be cause I'm not a good zerg) as of right know if there are 2+ decent Ts on either side the game is close to impossible to win as Z no matter their position, only if you have a good mate and can engage in good teamwork, then yea (as Zs should be imo).
And no offence to anybody but if you have to rely on 2 good Ts being further apart, or not on the same side to win it's your lack of skill as Z and/or the imbalance of the game, not the position. In an ideal scenario (I know I know, there's usually none) the position of the players matters little in the outcome of the game, that's why I suggested this. Plus it would be easier to all parties to prep for the initial game knowing where they gonna spawn and make strategies in advance.

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New Ideas / Rework pre-game select screen?
« on: December 21, 2020, 12:15:52 pm »
Hello! Was just wondering about this for quite a while now. Because I feel like as of right now the race select screen is just kinda "basic". My idea is to make it look like the smaller version of the map from a bird's eye view so that all the T/Z starting positions are visible. And instead of directly choosing a "race" people would choose where they would like to spawn and with that they can choose the race too by clicking on a spawn point of either T or Z. This way every1 could choose their position as well as their race. And it would implement some "balance" to the game too because if for example a good player sees a strong T side and wants to play Z then he can choose the stronger side while the lest experienced Z can choose the weaker side... ect.

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