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« on: January 22, 2021, 01:58:56 am »
i was thinking more in terms of the total gas collected from three terrans combined at certain time points in the game where zerg may need a boost to remain competitive. so say three terrans manage to collect gas from 4+ gysers and have collected x amount of gas by the 10 minute mark, zerg only has x eco, then give a boost in anticipation of the impending terran push. or give extra supply. whatever it is, zerg needs something other than inexperienced players to remain competitive in the game.
Conversely, if there are terrans that are inexperienced and don't collect x amount of gas by x point in time, then no boost.
It's a suggestion that could use community input, so bring on the triple face palms.
There's also the spire sharing that may be more beneficial to helping boost zerg eco. that might be too strong in the early game but that could be adjusted.