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Messages - RickSanchez

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1
New Ideas / Re: Further Game Development?
« on: May 09, 2023, 09:32:57 am »
Imagine calling this **** an improvement. Clown Fiesta Hex or Zerg Hex- would be a better name than Zerg Hex+

2
Bug/Exploit Reports / Re: Invincible banelings
« on: May 04, 2022, 06:14:33 am »
Can you share a replay of that?

3
Builds & Guides / Re: How to win guide in 20 minutes as terran.
« on: January 21, 2022, 10:10:58 pm »
sadly this gets hard countered by infused roach rush

4
Balance Discussion / Re: Community Version Balance Feedback
« on: December 02, 2021, 11:50:36 am »
if this version on sc2? i didn't see it online when i searched.

Also, any word on the creator? Seriously open source the game, the balance needs lots of work.

You can join my discord and download the mapfiles. :)

5
Balance Discussion / Re: I am willing to Make "Zerg Hex 2"
« on: December 02, 2021, 11:48:26 am »
[qoute]Just pick terran in good lobbies, zerg in noob lobbies and quit before 2:15 if things are looking bad.[/quote]
I hate how often i end up thinking it is a good lobby but then it isnt...

6
Balance Discussion / Re: Community Version Balance Feedback
« on: September 01, 2021, 12:48:02 pm »
sorry. i deleted the not helpful step by step instruction how to get hex source.

If you want your own version of Zerg Hex, you can do it yourself.

ps also if you think zerg needs to be stronger feel free to try lava zerg hex. but you don't.
what is the point in yet another zerg hex clone that not gets played?
Zerg Hex players are dogmatic ****, that don't even deserve better balance.

keep playing vanilla hex, complain every 3rd round it isn't balanced and we're good arent we?

it was very nice of wmaster to not give you a loss if you leave before 2:15 which basically says everything.
just reroll until the randoms pick zerg and you can freewin. or if it's a random lobby and hammer the capacity button. that is exactly what 98.9% of the hex playerbase wants to do. :)

nobody cares about your shitty attempt to balance something that is obviously perfectly balanced.

7
Balance Discussion / Re: Community Version Balance Feedback
« on: August 30, 2021, 11:01:44 am »
Does anyone have links/tips on how to fork the source for zerg hex?  Happy to try to work on community version if I can get my hands on the zerg hex source(?) map file.
--- because that was no help apparently

8
Balance Discussion / Re: Community Version Balance Feedback
« on: August 02, 2021, 03:01:02 pm »
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9
Balance Discussion / Re: Community Version Balance Feedback
« on: July 31, 2021, 08:06:35 pm »
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10
Balance Discussion / Re: Community Version Balance Feedback
« on: July 30, 2021, 03:44:22 pm »
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11
Balance Discussion / Re: Community Version Balance Feedback
« on: July 30, 2021, 12:23:19 pm »
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12
Balance Discussion / Re: Community Version Balance Feedback
« on: July 29, 2021, 11:32:04 am »
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13
Balance Discussion / Re: Community Version Balance Feedback
« on: July 28, 2021, 05:04:24 pm »
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14
Balance Discussion / Re: Community Version Balance Feedback
« on: July 27, 2021, 01:36:31 pm »
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15
Balance Discussion / Re: Community Version Balance Feedback
« on: July 27, 2021, 01:08:14 pm »
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