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Recent Patch Notes / Re: Patch Notes 4.3
« on: December 03, 2020, 09:11:58 pm »
@bazz
I understand your frustration if the game isn't going in the direction you wanted. But insinuating that wmaster is taking only our advice and thus promoting an idea of the game that is supposed to make only heXnabs happy is plain silly and just not fair. We've been involved in suggesting stuff back before the patch that added firebats + italis in the first place came out, sharing our ideas and concerns. Guess what, wmaster went ahead and put these units among other things into the game regardless of our concern and he is absolutely right to do so.
There's constructive criticism and looking and evaluating certain things about the game and then there's trying to push your own playstyle. The fact you argue the way you do kind of shows that you're actually doing what you accuse us of doing. You've lost an option that you liked and now instead of trying to keep improving from where we are you simply go down the "i'm sitting back, this is hopeless" route. All we did was showcase (very clearly, feel free to check out the replays) that in the last version firebats + chemplants simply didn't make sense and were ridiculously easy to abuse for anyone. I think wmaster addressed the issue very well and by no means was that some kind of copy paste from our suggestions. We've always more relied on showcasing and demonstrating what doesn't work and letting wmaster come up with solutions. Same thing happened with this patch and i think that's how it should be. Doesn't mean we can't all contribute with suggestions of how we think certain things may be addressed, but it should be obvious to anyone that wmaster as the dev makes his own decisions on how to find and implement said solutions.
Take the italis + firebat version. I can safely say that at least the heXnab members that were members before this version of zhex were not too thrilled with it from the start. Yet we still kept playing and trying to figure out ways on how to improve it and finding where the actual problems were. Maybe you should do the same instead of already giving up after there has been not even a handful of new versions trying to address problems that were clearly there.
I understand your frustration if the game isn't going in the direction you wanted. But insinuating that wmaster is taking only our advice and thus promoting an idea of the game that is supposed to make only heXnabs happy is plain silly and just not fair. We've been involved in suggesting stuff back before the patch that added firebats + italis in the first place came out, sharing our ideas and concerns. Guess what, wmaster went ahead and put these units among other things into the game regardless of our concern and he is absolutely right to do so.
There's constructive criticism and looking and evaluating certain things about the game and then there's trying to push your own playstyle. The fact you argue the way you do kind of shows that you're actually doing what you accuse us of doing. You've lost an option that you liked and now instead of trying to keep improving from where we are you simply go down the "i'm sitting back, this is hopeless" route. All we did was showcase (very clearly, feel free to check out the replays) that in the last version firebats + chemplants simply didn't make sense and were ridiculously easy to abuse for anyone. I think wmaster addressed the issue very well and by no means was that some kind of copy paste from our suggestions. We've always more relied on showcasing and demonstrating what doesn't work and letting wmaster come up with solutions. Same thing happened with this patch and i think that's how it should be. Doesn't mean we can't all contribute with suggestions of how we think certain things may be addressed, but it should be obvious to anyone that wmaster as the dev makes his own decisions on how to find and implement said solutions.
Take the italis + firebat version. I can safely say that at least the heXnab members that were members before this version of zhex were not too thrilled with it from the start. Yet we still kept playing and trying to figure out ways on how to improve it and finding where the actual problems were. Maybe you should do the same instead of already giving up after there has been not even a handful of new versions trying to address problems that were clearly there.