1% may agree with you but 90% love me more
exactly!!!
this 1% of good terrans will agree with him while 90% of people on ur skill lvl will feel butthurt and flame him
u couldnt say it better
I hate being rude, but you do realized when you cater to the 1% you get a dead game? this community will only last because of the general public not a bunch of guys who think they are godlike terran or zerg, but make zero income from this.
I have the luxury of playing this hours at a time everyday, do you?
Getting back to the balance issue, I think the main problem is that zerg has to spend 17,600 minerals (4,300 plus 5,300 plus 8,000 for Armor 3, 4 and 5) to tech up to the next viable unit (bruta) once roach stops working. It can be done, but if all 6 terrans are pushing, they will kill you while you're trying to tech and eco.
Would be really good if Wmaster listened to Najdorf and gave zerg an extra extractor at the start (at the cost of 15 supply). Locking capacity behind armor 1 would prevent your teammate from destroying your eco early on.
It might also help to have an archon mode for zerg, so one player could macro while the other transfuses, etc.
you have to look at the bigger picture, most zerg do not build infestors, most zerg build infestors but are to slow to tranfuse because they don't have map awareness. I believe there needs to be a fix to this so it easier for the newer zerg.
the reality is roaches i believe are the best unit. Bruts are to slow and their income ratio is really bad, you only really build 1-2 for each lane to force them to build elites. The counter to elites is just massing units, it doesn't what. mass till they get over swarm. Once elites are in the picture, the only viable win is omegalisk or tors with tranfuse.